The Brain, It Is Boggled

Q: Hunters are really excited about the new pets being introduced in 5.1. Requests have been coming in from both forums & social media asking if we can expand the number of stable slots so they can collect them, rather than agonize over which pet they want to release to free up a slot. Suggestions include adding more stable slots, or adding a hunter pet tab similar to the way mounts/battle pets are listed. Are there any plans for updating Hunter pet storage?

A: Not at this time. We understand the concern and are exploring options to better optimize the system, but the hunter essence wasn’t designed to be “catch them all.”

So I had heard about this through guild chat, but this is the first time I’ve actually read the question and answer.  My initial response?  Headdesk.  Headdesk.  Headdesk.  Headdesk.  That whole saying where “assuming makes an ass out of u and mi” seems relevant here.  I mean, what do they think we hunters do!?

MY POKEMANS, LET ME SHOW YOU THEM

Oh. So that’s what Blizzard thinks we do.
Pet Battle paranoia, perhaps?

According to Petopia, there are currently ninety million around 528 pets with different looks a huntard could theoretically tame.  Each “family” of pets has its own useful skill, some of which overlap.  They are adding at least 100 more pets in Patch 5.1.  Now, not all of these possess unique skins and there are no new families as far as I know, but the number does include looks that have never been tamable before.

Each hunter has a grand total of 25 slots for pets if you include the ones on our character.  It is not about trying to “catch them all” because doing so is not and has not been remotely possible.  Maybe it was back in Vanilla days, but I played a rogue for a week when WoW first came out and Google can’t help me find the answer to that now.

At level 90, I have seen and tamed things all over the world, and I’ve abandoned my fair share of pets along the way.  I, at least, and probably the majority of hunters, are not now nor have ever been looking to “catch them all.”  I just wanted to tame the ones I liked.  When we ask for more stable space, we’re looking to have space for our favorites while being able to have a few pets to change in and out for variety’s sake.  It’d be the icing on the cake if we had space to tame some of the new-to-the-patch things that did not exist or were untamable before.

Sure, there’s probably somebody else out there who tames solely for bragging rights.  That’s not wrong, even if it may not be the way Blizzard wants hunters to see their pets.  Why do we keep exotic animals as pets in the real world, despite the bevy of laws (at least here in the United States) against many of them?  It may be the thrill, but it’s almost certainly got something to do with our pride too.  Why should pet keeping in Warcraft be so much more forcedly noble?  If someone wants to tame All the Things for vanity’s sake the sense of accomplishment alone, let them.  He or she can’t run around Azeroth with them all out at once, and I, for one, am not going to their Armory profile just to find out what’s in their stable.  The theoretical hunter who doesn’t care about his or her pets and is just collecting them for the sake of collecting won’t be made to care about them by the stable slot limit.

By level 90, a hunter has most likely filled up all of his or her available pet slots.  Thermalix has one open slot, but that’s because I sat down and forced myself to abandon four or five of the ones I had before.  Even the pets I abandoned in the end were not like Mechalis’ undead minion or Centina’s water elemental.  They had value to me, making it hard to get rid of them.

Maybe some of those pets we keep are color changers, which Blizzard in its infinite wisdom has made unobtainable post MoP.  Perhaps they are rares, with hours and effort invested in their capture.  They could be connected to emotional memories, be used for RP purposes but not for raiding, or even – as mentioned – be kept solely for the sake of the status the pet confers upon its owner.  Each reason is valid, but each pet we keep takes up a slot in a very limited space while Blizzard keeps giving us lots of new options.

The hunter “essence” right now is something like this: in order for the LOLCat to haz cheezburger, the LOLCat must first give up cheezburger.  By giving our old pets value – one of the things Blizzard seems to want us to do here – we are prevented from taming new ones.

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5 thoughts on “The Brain, It Is Boggled

  1. Erinys

    This is basically why I have multiple hunters but I’d rather have one with many many pet slots though.

    I need a black dragonhawk and a solid white demon dog and a monkey wearing a fez and and and …. looks like I’m rolling a new hunter. I guess the Goblin lady I made to save Spot from Theramore is actually going to escape the start zone after all.

    Reply
  2. Beetlezombie

    Sometimes you wonder if they even play the same game … “the hunter essence wasn’t designed to be “catch them all”” … euhm what? That’s exactly what it is. Why else would you have a stable in the first place?

    Taming pets should just be like the companion system now. An endless list to choose from after you tamed it.

    Reply
    1. Prinnie Dood Post author

      While I would like that kind of interface, I think Blizzard is a bit too freaked out by the whole “OMGWTF PET BATTLES WoW IS TURNING INTO POKEMANZ” faction, and they want to preserve their Gamer Cred by saying “no no no, that’s just a SIDE feature. We would NEVER turn a CORE class into POKEMANZ TRAINERZ.”

      (Although seriously OMGWTF pet battles are awesome, so …)

      Reply
  3. Pingback: Hunter Appreciation Week: TAME ALL THE THINGS | That Was an Accident!

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