H: Chief Architect’s Monocle | S: Slavehandler Amice | Cl: Cloak of the Darkmoon Faire
Ch: Nemesis Robes | Wa: High Councillor’s Sash | L: Not shown
G: Barbaric Cloth Gloves | Wr: Not shown | B: Conjurer’s Shoes
Dagger: Neurosurgeon’s Tool
Offhand: It would be the Spring Gadget if I had gotten unlazy and quested for it.
Thoughts: Kamalia recently posted a Darkmoon-themed set that is actually respectable and closely resembles something a sane person would wear. This is not that outfit.
This set wasn’t entirely planned, since I had wanted the Nemesis shoulders and belt for a different idea, but wound up with the robe on Ignitine’s last BWL run instead. Thus it’s comprised partly of stuff in the bank, like the monocle and the weapon. Yet I think it works, because whoever works behind the scenes at Darkmoon has to be at least a little bit twisted. Maybe not Neurosurgeon’s Tool sort of twisted, but Ignitine’s also a warlock and a wannabe brain implosion specialist, so she’s gotta represent.
She’s probably the one who made the cannon so touchy, and also probably the person who uses some sort of hidden contraption to prompt that turtle to move at the last dang second. Ignitine seems the most likely to be responsible for making sure you lag at Whack-a-gnoll. She’s probably rigging your tonk so that the aim’s off.
Whatever you do, don’t get frustrated and stomp off into the woods! She’s looking for people to volunteer for her next scientific study.