Megaera apparently has a reputation for being a pain in the whozawhatzits for healers. Still, I wasn’t too worried. There’s only so much freaking out you can do before you simply canNOT freak out anymore because there’s just no more freaking out to be had. I had expended all my available freaking out-type feelings on everything that had come earlier, so when it came to time to contemplate Meggies, I practically shrugged. Eh! Multiheaded hydrasnake thinger? No biggie.
Other than emotional burnout, I had one other, semi-logical reason for not being too worried. You KNOW when Megaera’s going to Rampage. Because it’s so regular and therefore predictable (unlike, say, a DPS getting a crit to the head while trying to kick a turtle during the Tortos fight), it’s easy to plan for. Healer A does something this time, Healer B does something this time, Healer C does something this time, etc. etc. etc. If we’ve run out of things to do or mana to do it with, then obviously we 1.) have a problem, 2.) are taking too long, or 3.) guys, just stop healing already so we can wipe it.*
The biggest “tough thing” was the distance factor. You gotta run more and farther away from the party in normal than in LFR, but that in turn means you just maaaaaaaaaay be going out of my range. This COULD (and did) turn into an issue, because if I’ve gotta dash to get in range, I face the second tough thing of normal version of the fight: I can’t always see the bad ice stuff on the ground. I don’t know if it’s too light, too puffy or too transparent, but usually that means GTFO sounds the klaxons of imminent doom and I perish.
The snails are still vicious, by the way. I remain (and will forever be) disappointed that a snail was not any of the bosses and/or the end boss for the final raid of Mists. I bet if you introduced a murdersnail to a Sha, real bad sheeyit would happen. REAL BAD. It wouldn’t just be the Vale. IT’D BE THE WORLD. I can hold out hope that crazy killer mutant sha-snails is the threat Wrathion is worried about. Let me have my dreams, okay?
Anyway, I got assigned to nest team for Ji-kun. It was deemed safer to keep the big-number, well-geared healers on the main platform, due to the mass amount of damage expected. (And I’m totally behind that decision, man. If it means more survival for all with less weighty responsibility for me, wonderful!)
I admit that I began to feel a teeeeeensy bit of terror here, though. Even though I instinctively attempt to avoid stuff on the ground by jumping over it (which never seems to work), I have a tendency to get disoriented when I suddenly have to move in vertical space in addition to the usual horizontal. I solved this by requesting they put a raid marker on the hunter I was to follow, and also by never, ever deselecting him, ever. (That way, if I lost sight of him, I could always see my target on my minimap, to give me an idea of where to go.) More DPS would’ve been good, of course … but I was too scared of falling to my doom.
Also, when those baby birds are small, they’re all adorable and biting at my ankles and crap and awwwwwwww, I can’t kill them! Fortunately, the warlock and hunter can – and did.
I spontaneously expired at the end of the Ji-kun fight for reasons that were not immediately apparent. To be perfectly honest, I think it had to do with not actually plummeting face-first into a raid wipe while healing the nest team. Because I lived, and was so shocked that I did, I could not continue upon the mortal coil.
Durumu just wasn’t going well since we had a number of nooblets (me, for example), so we decided to call it quits and come back next week. Alas, I was not on the roster that week, so I was not able to get revenge on Durumu then. They also killed Primordius at this point in time, so when I was back in, we started with Dark Animus. Because our normal shaman healer was back in the game, I got to nuke things! Or try to the best of my ability while running around like a chicken with my head cut off, anyway.
I don’t really have a large number of screenshots for any of these fights, because print screen only takes a screenshot and doesn’t heal/throw lava (sadly). Also, I only got two hands. If I gotta be moving with one hand and casting a spell with the other (SPIRITWALKER’S GRACE, I LOVE YOU), that leaves very little left for getting a good screenie. (You’ll see this even more in the next post, with Iron Qon. Screenshot of fire phase: check. Screenshot of tornado phase: missing. Screenshot of icy/barrier phase: check.)
Back to Dark Animus. My role in this was simple. Goal #1: Beth, get aggro on THAT add. Goal #2: stand HERE. Goal #3: Don’t die. Goal #4: When we say to, drag the add to the middle (p.s., don’t stand in front of anything while there plzkthx). Try not to die.
Goal #1? Yep, got aggro, kept aggro. Goal #2? Yeah, stood there like a pro, man. I’m real good at standing. Goal #3? AHAHAHAHAHAHAHA. Goal #4? I’m also real good at training sheeyit to faraway places, so dragging the add to the middle was no problem!
Stay tuned for “Part Three: The Real Lei Sheeyit!”
*Speaking of wiping it, I always have conflicting feelings about doing so. I’ve suicided by jumping off Wyrmrest when the Ultralixion fight seemed to be going badly, and I’m certainly known for doing things like running away too soon, Feigning Death the instant I get a faint whiff of an incoming wipe, etc. So really, I ought to have no problem with wiping it up already to save time so we can try again.
But when I’m healing, there’s a part of my head that’s like, BUT BUT, I CAN’T STOP HEALING, I’VE COME TOO FAR TO QUIT NOW! I STILL HAVE MANA! I’VE GOT MORE HEALS IN ME! OKAY SO WE DON’T HAVE A TANK/DPS/HEALER/WHATEVER, BUT I’M SURE WE CAN SURVI…
… and then reality intrudes. It’s got a knack for that.