Category Archives: Ailabeth

“Engineer of Damnation” Set

"Engineer of Damnation" Set

“Engineer of Damnation” Set

“Engineer of Damnation” Set

H: Cowl of the Grand Engineer | S: Mantle of the Corrupted | Cl: Not shown
Ch: Vermillion Robes of the Dominant | Wa: Thuzadin Sash | L: Not shown
G: Savage Gladiator’s Mooncloth Gloves | Wr: Not shown | B: Sorcerer Slippers

Staff: Damnation

Thoughts: So Ailabeth’s last, more lady-like lavender look didn’t suit her very well (although now, post 5.1 patch, I can finally see offhands).  Actually, I think I left her in that outfit for about a week before I pretty much had a “OMGWTFBBQ!11 HAVE I DONE” type of fit and went back to the drawing board.  I’ve been fiddling with this set on and off since then.  (I actually wrote the gear list for this post at the end of November.)

The staff (Damnation, which is aaaactually dropped by the Four Horsemen as I recall, not Gluth) is one of my favorites in the game.  It’s got a simple yet super effective design that isn’t too burdened with thingies but still stands out.  That was the basic idea with the rest of this: powerful, but not too burdened with floofy dangly glowy OMGLOOKATME kind of accessories.  Ailabeth probably looks a little warlockian here, but overall, I’m much happier with this set for her.   It better matches her overdramatic personality.

The Cowl of the Grand Engineer was the last thing I needed.  When it dropped, Cal decided to tease me by not rolling on it.  Funny, right?  Sure, except I’d just run Thermalix through the raids for her planned sets and NOTHING she needed dropped (AGAIN), so when the Cowl didn’t show up in my bags and Cal mentioned I would get it “slowly,” I had a slight … uh … well, let’s just say it took me awhile to calm down.

"Engineer of Damnation" is Much BetterSee?  Much better.

“Engineer of Damnation” is Much Better
See? Much better.

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“No Shrinking Violet” Set

"No Shrinking Violet" Set

“No Shrinking Violet” Set

Class: Priest, Mage, Warlock

H: Cowl of the Noxious Glade | S: Journeyman’s Epaulets | Cl: Bogstrok Scale Cloak
Ch: Robes of Orsis | Wa: Runecloth Belt | L: Not shown
G: Vicious Fireweave Gloves | Wr: Not shown | B: Slippers of the Lonely Road

Wand: Soulsplinter
Offhand: Hermit’s Lamp

Status: Finished

Thoughts: I love love love the Vicious Fireweave Robe’s style, and purple has long been my favorite color.  I’ve never been fond of the gigantic hat or pointy shoulders that are part of the regular set, however.  I went with the Cowl of the Noxious Glade instead mostly because it reminded me of my favorite kind of that that I never can wear, the cloche.  (My noggin is enormous – in before that’s what she said – and it’s really hard to find cloches that fit, since they’re typically made out of non-stretchy material.)  Though I originally wanted Centina to wear this, Ailabeth got the set because she doesn’t have enormous green ears that stick out the sides and ruin the effect of the hat.

That said, I dunno if this outfit really suits Ailabeth.  Perhaps I’ll try to cook up a red or white version for her instead.  While I no longer like the cape with this as I once did, I don’t think I’ll bother finding another at this point.

Sadly, Blizz still hasn’t figured out all the issues pertaining to making wands a main hand weapon – while Ailabeth is actually carrying a lovely Hermit’s Lamp, you can’t see it at any time.  D’oh!

#mageproblems

Once upon a time, whenever you went into a dungeon where you had to look human (i.e., the Escape from Durnholde), what you wound up looking like was based off your character’s present features.  It was always neat to see how your choices changed your “human” self.  Take, for example, Ailabeth.  Her “human” form is in fact remarkably like how I picture her before she became Forsaken.
Ailabeth as a Human

Ailabeth as a Human
According to the Escape from Durnholde.
Should that be DARNholde? Maybe.

But ever since The Patch before Pandaria, all women have the same hairstyle in black and the same face with blue eyes.  It’s perhaps worse for the guys, since every last one of ’em is bald and bearded.  I did, however, just notice this while running The Culling of Stratholme on Centina:

#mageproblems

#mageproblems

My mirror images are mirroring a past self!

In other news, it appears that even non-mages can have moments of arcane brilliance when it comes to other languages:

Ripsnarl's Bilingual

I Guess Being a Worgen IS a Curse
It enables Ripsnarl to speak Demonic! Who knew?

 

Post-patch acclimatization process initializing.

So I’m slowly spending some time reacquainting myself with the different classes.

Summary for the tl;dr folks:

  1. Thingie lives on, long live Charge
  2. Majig got deleted because of bad totem feelings
  3. Arcane mage/protection paladink feel the same to me as they did before
  4. I need Shadowstep back, but level 60 seems so far away
  5. OMGWTF I HATE HATE HATE abilities that are under 15 seconds especially if you have to keep them up
  6. “Choice” is crap, there’s still a set of talents that “should” be chosen
  7. Where’s the Shadow talent choice at level 90 add one soon plzkthx
  8. Screw the standard Shadow talent build, I want my Shadowsquid

The Good Parts:

Caliverne nearly had a heart attack when I told him I was considering deleting a fellow warrior, but thanks to the patch, Thingie survived The Purging of the Alts.  Warriors got Titan’s Grip at a super low level and now rage regeneration feels easier (once I was reminded that I should probably use a Stance and all).  I also remembered that I really like Charge-ing into things, even though I do sometimes get a little Charge happy and Charge into the wrong mobs across the room.

Centina’s now up to 70.  Prior to the patch, people kept on complaining that now Arcane mages will have to hit a grand total of three buttons OMFG.  Maybe I’ve been a screwup as a mage, as I was always hitting three buttons or more.  In any case, it mostly seems the same as before, except I can’t tell what the hell causes Arcane Missiles to pop (sometimes I can just keep on smashing Arcane Blast forever la la la), and sometimes I get two shots of Arcane Missiles for no apparent reason.  This, however, is not something I feel mad about.  FIRE ZE MISSILES!*

Niremere has no idea how lowbie protection tanking is different now.  For her, it’s exactly like it was before.  Run in, smash things in face with a shield, smash more things and Judgementize them, yell at the huntard/priest/mage who insists on shooting the next mob before you pull the mob yourself, rinse, repeat.  Also, how many bad euphemisms/puns was Blizzard knowingly making when they created that glyph where you get a buff if you mount up?

The Iffy Part:
I’ve been leveling Bombelina because OMFG BOXES HELP ME BOXES EVERYWHERE I couldn’t unlock the boxes I was picking up, and that was the whole damn point of this rogue business.  My favorite thing ever, Shadowstep, is now a talent that I can’t get back until level 60.  I liked that skill an awful lot because I suck at positioning (hence why I often like ranged damage, because my position is simply “far away from the thing that hurts”).  On the other hand, because I have played her more recently, I seem to be getting less sucky at rogue-ing in general.  I just spend the whole pug pickpocketing anyway.

The Bad Parts:
Why the mother trucking @#$% bleeping bleepity bleep bleep bleep are there now so damned many bleeping @#%# skills under thirty seconds, some of which you’re supposed to “keep up at all times”?  If it isn’t obvious by now, I hate it when things that are Generally Useful and/or Need to Be Kept Up are also really stupid short.  Short is okay when it’s a “Save My Ass” skill or talent, but if it’s something you’re using all the damn time?  Annoying as @^#$.

Take shamans, for example.  Once upon a time, shaman totems lasted a grand total of thirty seconds to however many minutes.  It was possible to glyph them so they lasted longer, and you damn well better believe that I did.  My only issue was that although you got four “sets” that you could set up and summon, you couldn’t label those sets, which in turn made it somewhat difficult to remember which same-looking icon was which bunch of totems.

Blizzard decided to solve this totem complexity issue by making totems into mostly non-buffs that last fifteen seconds or so.  They have specific situational uses, that is, pray to God your situation lasts fifteen seconds or less (or that you’re not fighting in the same spot for more than fifteen seconds).  Fightin’!  Lemme throw down this totem.  Fightin’!  Oh wait.  Gotta do it again.  Fightin’!  Wait.  Totem time!  I’d rather just not use totems at that rate, but the reason I made a goblin shaman in the first place was because I really liked the way goblin totems looked.  Also, /sadface in that you only toss down one totem or two, because I liked having all the awesome looking totems around me.  Yeah, I deleted Majig.

I’m also feeling pissy about similar timing changes made to shadow priest skills.  For example:

Shadow Word: Pain lasts 18 seconds.
Vampiric Touch lasts 15 seconds.
Devouring Plague lasts 6 seconds.

You’re supposed to keep Pain and Vampiric Touch up all the time.  (In addition, Mind Flay no longer resets Shadow Word: Pain.)  #$% my life.

The new setup to “provide players with the flexibility to choose certain talents without backlash” is a bunch of pretentious game designer bullsheeyit; it sounds nice when you say it and nice when you plan it, but it isn’t actually true in practice.  DPS bean counters and number aficionados have, of course, already figured out The New Standard, and there is, of course, only one New Standard (unlike the one and a half there was before when there were ninety million talents).  Are you really free to choose any talent?  Yeah, right, since you need to choose certain ones for your DPS – your reason for existing.  (Also, why is there no Shadow variant for the level 90 tier?  FAIL!)

You know what Ailabeth says?  Eff it.  Eff it all.  She is keeping her Mindbender Shadowsquid.  It’s not like I was ever top DPS in the first place or even anywhere close.  I’ll take my “Passive Aggressive Mana Management” scheme and just make it a “Passive Aggressive Low Damage Justification Because I Want My Shadowsquid Dammit” scheme.

*(But I am le tired!)

Character Futures and Stuff

I wanted full body shots in different poses for the character profile pages I have up, so made new images.  I wound up not using shoulders for most, because my ModelViewer sometimes does strange things – and at the time I was fiddling with these, shoulders were showing up Tauren-sized on everybody.  I didn’t think it looked too bad on Thermalix, given the pose I went with, but for everybody else?  It just looked dumb.

I’m also taking a moment to sit down and make a kinda sorta plan for what I intend to do with the dramatis personae come Pandaland.

Mechalis

Mechalis

Quote: “Wanna purchase a Rocket Camel?  It’s totally legal on all four continents although some faction exceptions may apply!”

Will She Survive Pandas: Yes.  She doesn’t care about pandas, unlesssss she can put a rocket or two on them and see how aerodynamically they behave when launched.  Don’t worry, she’ll make sure there’s a trampoline they can land on.  What?  It’s perfectly safe.

Future Plans: As my primary melee DPS, Mech will likely be among the first of my gals to make it to 90, for those times when things need to be smashed.  I am certain that there will be smashing times ahead.

Thermalix Spendtrue

Thermalix

Quote: “I soooo did not mean to shoot that.”

Will She Survive Pandas:  Hell yes, ain’t no panda nowhere gonna take her down no way no how!  Also, ENORMOUS ROCKET MOUNT MUST HAVE.

Future: Thermalix is the only one who has clear goals for the expansion.  She will probably be the first to make it to 90, as my inner hunter pet collector will kick in (again) and I will need to tame a Purple Armored Stone Quilen, and a White Porcupine, and a Goat of some color, and a Green Fen Strider (or maybe a white one!), and a Black Crane, and a Raven, and a Ghost Saber Worg, and and and!  Yay!

There are only two depressing things for Thermalix in this: you can’t tame color changers any more (thank God she got her color changing scarab already), and she really, really wishes they’d increase the stable space to allow for more pets.  Thermalix is going to have to let some of her darlings go, and that’s always a tough call.

Centina Dollarbender

Centina

Quote: “The sky is falling!  The sky is falling!”

Will She Survive Pandas: Yes, providing no panda hits her.  If one does, she’s probably going to get one-shotted.

Future: She will inch towards the new level limit (providing she ever reaches the old one), forced to do so by her fondness for leveling tailoring in order to get rid of all the fabric scraps she hoards.  When her bank is full, it’s time to level tailoring.  When she can’t level tailoring, it’s time to level herself.  While dungeoning, she’ll pick up more fabric.  It is an endless cycle.

Bombelina Sparklefuse

Bombelina

Quote: “I’ll just spend this whole pug pickpocketing.  I’m sure you don’t mind.”

Will She Survive Pandas: Yes.  I want my own lockbox opener, dammit.  Also, she only has one transmog outfit to her name, and that’s just friggin’ sad.

Future: She will be forced to level so that she can open up the high level lockboxes the others keep sending to her.  They’re really starting to stack up!  As my only leather wearer, she’s also going to have to level so she can represent.

Thingie Goldwasher

Thingie

Quote: “No tanks!  No tank you.”

Will She Survive Pandas: Maybe.

Future: I’ve been debating deleting Thingie, and I’ve been debating making her a monk once Mists comes.  So far, her saving grace against both these fates has been her current ability to dual wield Shovels of Mercy.  If the human and the orc in that video had Shovels of Mercy, that panda would’ve had a far tougher time.  There will be no tanking for Thingie, so I foresee a lifetime of long queues, which is kind of depressing.

Majig Goldwasher

Majig

Quote: “I’m having an issue with some yetis.  Can I call you back?”

Will She Survive Pandas: I don’t know.  In fact, I don’t know what happened with playing a shaman.  It was fun, once, but now I just don’t know what I’m doing.

Future: Majig’s future is as tenuous as her sister Thingie’s.  Maybe I’ll play her for a little while with this new talent system and see how I feel about the shaman class, but as of late it’s been mostly indifference.

Ailabeth Blisswell

Ailabeth

Quote: “There are some ghosts who can never go home.”

Will She Survive Pandas: The question really ought to be, “Will pandas survive meeting Ailabeth?”

Future: Ailabeth will probably be the second to make it to 90, as I enjoy Levitate, Leap of Faith and Shadowform far too much.  Her goal is, more or less, to kill the sheeyit out of things and take their stuff and gold for transmog purposes.

Niremere Lane

Niremere

Quote: “I can only go forward from here.”

Will She Survive Pandas: Yes, although she’s a very long way from ever getting to Pandaland itself.

Future: SAVING THE WORLD.  Handing a huge catfish to King Chin (or possibly slapping him with it.  Is she in a protadin or a retadin mood?).  Daydreaming about marrying him, and using the combined power of the Church and Stormwind’s military to reclaim/make useful again Elwynn and Westfall.  Would insist on being generous with former Defias who agree to take an oath of loyalty and would put pretty much every person ever to work repairing or replacing infrastructure in Westfall because Being Nice and Doing Good Works is all for the Light.  Retaking Stromgarde Keep, because seriously, guys, after Lich King + Deathwing + Serious High Level Stuff, you’re really letting some lowbie rogues and ogres sit there and hold it?  The Horde will take it if you don’t do something!  Nir wants to do something!

“Spell Factor” Set

"Spell Factor" Set

“Spell Factor” Set

“Spell Factor” Set

Class: Priest (with shoulders), Mage, Warlock (without)

The Argent Skullcap | Vengeful Gladiator’s Satin Mantle | Cape not shown | Spellweave Robe
Spellweave Gloves | Thuzadin Sash | Legs not shown | Wrists not shown | Sorcerer’s Slippers

Blood Weeper
Hellfire Tome

Status: Finished

Thoughts: OH MY GOD THREE BLOOD ELVES SHOWED UP IN THE SAME DRESS. Not one blood elf.  Nope.  THREE.  Do you know how embarrassing it is for a Forsaken to wear the same thing as a blood elf?  AND they stood near her!  Poor Ailabeth, her dignity is ruined forever.  Alas!

Okay, so putting the uniqueness/loss of dignity problem aside, I actually really like this outfit.  I spent way too long planning it and way too long acquiring it (see: leveling to 80 in the first place to wear it, also see: entire questline needed to get that dang hat).  Considering the effort that I dumped into the sholders alone, I have not spent enough time wearing it yet!  I will have to wear it forever.  I’ve got to find a new weapon transmog for this set, though, as Ailabeth now uses a staff instead of the dagger/book combo she acquired for the WoW Factor competition.  I changed Ailabeth’s face to the bondage straps to reference the blindfolded female faces on the shoulders, which I totally went and PVP’d for because somehow, they were the only ones that would do.  Cal and I collected the materials for the Spellweave Robe and Gloves and then turned them over to Tab so she could put them together, as Centina is not yet skilled enough to sew such fine things.  I also totally forced Cal and Tab to run Stratholme with me a lot until the Thuzadin Sash dropped because Ailabeth had no AoE skill at the time.  Thanks guys, for saving Ailabeth from the lots of little ravenous zombies she kept faceplanting into.  They were like leggy, rotting pirahnas, I swear!  It’s also not Beth’s fault she ran into those cultists.  They were hanging on a dark street corner, lying in wait!

Oh, and the shoulders ooze this faint blue smoke/shadow/something.  So even though I have to leave Shadowform to see what I’m wearing, I still have a little bit of the Shadow with me.