Over inertia, at least!
Once upon a time when Wow-kemonz were new, I started a level 1 team of three Prinnie-approved pets. While you should keep in mind that my endorsement has absolutely nothing to do with special skills, pet battle theory or in fact much at all, my selection nonetheless successfully (and somewhat indiscriminately) slew opponents from the shores of Durotar to the forests of Pandaland. I like to think it’s the power of Awesome in action.
Still, pet battling did not become a top priority in my day to day doings. It was more of an “oh look, I just happen to be in an area with opponents of the same level range!” kind of thing, or a “well crap, the DPS queue is going to take an hour” type survival mechanism. So it was rather surprising when this recently happened:
Whoa. You mean they’re like … maxed?
Wait just a second. AN IDEA IS PERCOLATING HERE.
Yes, at that precise moment, I had an epiphany. I realized that leveling a crapton of pets to 25 is now no longer so huge an undertaking, as long as I pick pets that are, you know, closer to 25 than they are to 1. BUT THEN AGAIN, I could also put a super lowbie pet into a WINNARZ battle convoy of sorts! As long they survive A SINGLE FREAKING ROUND, they get EXP – why, any one of the Winnarz could then take over the actual job of viciously smacking my opponents. (Like Crabcakes, for example. He may be kinda slow, but he does not take sheeyit.)
But Gawd forbid I choose anything based on expectations of performance or useful skills. Surely not! That would be almost LOGICAL.
So now I am leveling MOAR. I will get 400 unique pets! I shall Safari all the continents! I shall never attempt to level an undead and an elemental at the same time again! Maybe I’ll even beat the Celestial Tournament WITH CHICKENS (highly unlikely but MIRACLES DO HAPPEN). I will … I dunno, but I will. You know, eventually.